Collaborate and provide guidance to the art department on how best to realize their vision in the most efficient and effective manner Further extend and innovate key visual technology to make our games stand out Explore ways to apply the latest graphics innovations to our project Develop art budgets and target metrics with the technical experts to ensure our game is always running great Measure the game performance and help fix performance problems Build and use tools to measure and improve game performance Develop art workflows and tooling Share your knowledge with the team 7+ years developing high quality graphics rendering on multiple AAA titles Advanced understanding of C++ and HLSL Experience working with Unreal Engine is a plus Experience of working with a graphics debugging and profiling tool (RenderDoc, PIX, Razor, Nsight Graphics) is a plus Strong mathematical skills Initiative to push boundaries and a strong desire to build something outstanding Excellent interpersonal skills Excellent communication skills in French and English.