Lead a team of 4-5 Unity/C++ engineers, collaborating closely with design, QA, and backend teams to deliver high-quality gameplay systems. Design and implement solutions in alignment with architectural designs, best engineering standards, and production needs. Analyze and interpret the intricate mechanics of Magic: The Gathering®, translating complex card interactions and legacy systems into modular, testable components using modern software engineering practices. Empower the team to implement game rules mechanics, build on our natural language parser to bring cards to life in Arena, and proactively shape the long-term technical direction of these systems. Collaborate with Game Design, Rules Engineering, Services, Art, and other cross-functional teams to define technical requirements for new features and implement them with high quality and consistent delivery. Bachelor's degree in computer science or equivalent experience in professional software development. 6+ years of total job experience. Experience leading and mentoring effective teams. Culture-building mindset focused on ownership, continuous learning, and inclusive collaboration. Strong coding, debugging and problem-solving skills and the ability to write readable, maintainable code. Strong communication and teamwork with diverse groups of people in various roles. Proficient with multiple programming languages. C#, C++, Java, or similar. A passion for digital card games and Magic: The Gathering is preferred but not a requirement.