Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
JOB DESCRIPTION
You will work closely with Games Designers to collaborate in the development of gameplay systems. This would typically be focussed on player 3c’s in a multiplayer context.
- Define and develop prototypes in collaboration with the Design team
- Participate in the architecture, design and implementation of the gameplay code following the Game Design intentions
- Work within the constraints of the existing game engine to meet performance and quality benchmarks
- Look for innovative tools and techniques allowing to achieve the best gameplay quality possible
- Interface with all disciplines (game designers, animators, engineers, ...) to ensure that the constraints are well integrated in the game development
QUALIFICATIONS
WHAT YOU'LL BRING
- Good command of C++ programming, including refactoring, optimization, debugging and testing
- Control of 3D mathematics and their use in gameplay systems
- Experience with character animation, navigation, and AI systems
- Experience with Client-Server architectures and network replication
- Attention to detail and an eye for quality
- An interest in game design, and a strong understanding of what makes responsive and intuitive game mechanics
- Ability to work autonomously and self-organize
- Good communication skills and ability & desire to work as a team player
- Experience working on first or third person games ideal but not required
ADDITIONAL INFORMATION
WHAT YOU'LL GET
- Choice of paid parking or public transport expenses
- Paid parental leave
- Quarterly Rostered Days Off (in addition to Annual Leave)
- Paid time off to volunteer
Are you looking to work with enthusiastic experts who are tackling game-changing solutions in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine, and everyone is eager to share knowledge.
For this role you'd need to work from our Sydney studios a few days a week.
We do not accept any unsolicited resumes submitted by staffing or placement agencies or recruiters
All your information will be kept confidential according to EEO guidelines
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