Set up and deliver data-driven “lightweight” dialogue scenes and gameplay-focused story elements, prioritizing consistency and efficient implementation at scale. Work closely with the production, narrative, cinematics, and design teams to ensure cohesive storytelling that fits seamlessly within the larger game experience. Use Unreal Engine and Archetype's proprietary tools to script and integrate narrative elements directly within gameplay contexts.
Creatively leverage existing modular animation and mocap assets to efficiently craft immersive performances and interactions. Balance creativity with technical efficiency, ensuring narrative elements are consistent, impactful, and achievable across the full scope of the project.
Quickly iterate on feedback, refine implementation approaches, and adapt dynamically to shifting priorities or project needs. Ensure all implemented content aligns with the overall narrative, cinematics vision, and established aesthetic standards. 2+ years of experience as a Cinematic, Technical, or Narrative Designer with at least 1 shipped AAA digital game title. A balance of creative storytelling sensibilities and technical implementation skills.
Experience with Unreal Engine or similar, particularly in scripting cinematic or narrative gameplay elements. Background or familiarity with branching dialogue, animation, and cinematic principles strongly preferred. Comfortable working autonomously and collaboratively within an agile production environment. Strong communication skills to coordinate effectively with QA, production, and narrative teams. Excellent time management, prioritization, and organizational abilities. Passion for expansive, story-focused RPGs